[RP/MM] Naval Recon; CSV vs. Wolf [IS 2415 Kobe] *COMPLETE*

Started by GreyJaeger, September 12, 2010, 02:57:45 AM

Previous topic - Next topic

GreyJaeger

An uninvited guest is coming to dinner.

GreyJaeger

Pirate Insertion: [blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]

GreyJaeger


Dave Baughman

(OOC I'll leave it up to NVA to decide whether or not the Wolves will take a crack at the recon ship)
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.


NVA

I believe the rules are that the Vipers have to choose to commit or not, before I make a decision?

GreyJaeger

No.. You choose whether you are going to engage. Then I decide if I am going to stick it out.

NVA

Hmmm...My bad. 

Either way...

Wolf Init

[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]

GreyJaeger

Init-[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]

LittleH13

Grey it is your choice as to whether or not you leave the system or stay to get info.


QuoteNaval Recon
Type: Raid
Mimimum Force Size: 0.25 FP
Requirement: Mobile or LFB Mobile movement class. Pirate Transit is mandatory.
Effect: If the required Pirate transit is successfully undetected gain full knowledge of enemy forces in hex (100%
reliable). If Pirate Transit fails, the raider may retreat or engage any forces defending (which can be from any or all planets in the hex). If the defender successfully engages then damage is rolled. If the Recon mission is engaged by the Defender the recon unit gains full knowledge of the units that engaged them (only applicable if any of the Recon mission escapes) but no other Naval forces in the
hex.