What are your thoughts on moving all of the weight classifications to match those used for aerospace fights? That is:
20-45 -- light
50-70 -- medium
75-100 -- heavy
I've been thinking about it and these brackets actually do a better job of defining the 'Mech roles, rather than the 40-55 medium that's split between the fast scouts in 40-45 and the "trooper" brawlers in 50-55. Plus, it gets the "weak" 60-65 ton heavies like the Dragon and the Quickdraw into a more appropriate group of units.
The game mechanical benefit of this is that it would reduce the number of equipment tables needed overall while allowing a somewhat more realistic tactical mix for ground units. Additionally, the way the BV numbers work out, the starting tables for the assault class woudl be really munchtastic (average BV of 3000 per 'Mech for the "A" table), so this would reign in the proliferation of super-optimized designs.
Anyone see any serious drawbacks to this approach?